A downloadable game for Windows

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a  SlipCycle production

Controls

Controller 1 (Terra)
Move: ←→
Jump: A
Interact: X

Controller 2 (Nova)
Move: ←→
Jump: A
Interact: X

Keyboard
Move: AD / ←→
Jump: W / ↑
Interact: L-CTRL / R-CTRL

Game Synopsis

Set on Earth in the far distant future, this 2-player cooperative platformer explores what first contact between Indigenous and Settler peoples might look like thousands of years from now. The game follows the stories of Terra, an Elder Earthborn landkeeper, and Nova, a youthful Starborn inventor as they explore their respective environments and interact with the people in their communities. Their two worlds collide after a mysterious spacecraft crash-lands in Earthborn territory and Terra is asked to investigate. Nova, in the meantime, is separated from the rest of his people and must navigate an alien world to find them. Players must explore unique environments and interact with interesting characters to uncover mysteries of the past.


Development Team

Maize Longboat – Creative Director, Producer
Mehrdad Dehdashti – Technical Director
Ray Caplin – Artist, Animator
Beatrix Moersch – Sound Designer

Generously Supported by

Initiative for Indigenous Futures
Aboriginal Territories in Cyberspace
Hexagram Network
Social Sciences and Humanities Research Council of Canada
Department of Communication Studies, Concordia University

Special thanks to

Obx Laboratory for Experimental Media
Technoculture, Art and Games Research Centre
mLab
Grand River Post Secondary Education Office

Download

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Click download now to get access to the following files:

TerraNova_Windows.zip 177 MB

Development log

Comments

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Hey!  I have an old announcement email that said there was a MacOS version of this for download.  Does that still exist?  I would love to get this game!  I do media literacy work, sometimes with indigenous kids.  So I would love to be able to use / promote this (I'm almost always in Mac environments).

(1 edit)

Thanks for your question! Please accept our apologies for the miscommunication in that announcement. Unfortunately, the MacOS version of Terra Nova wasn't ready in time for launch in October. We're currently working on getting it done, so stay tuned!